Histórico de Commits

Autor SHA1 Mensagem Data
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded há 5 dias atrás
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup há 5 dias atrás
  UwU 2b879b8a2c a lot of new changes há 1 semana atrás
  UwU e9294cf282 plenty of fixes há 1 mês atrás
  UwU f076a54543 major refactor há 1 mês atrás
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) há 3 meses atrás
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) há 4 meses atrás
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) há 4 meses atrás
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) há 4 meses atrás
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) há 4 meses atrás
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) há 4 meses atrás
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) há 4 meses atrás
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) há 7 meses atrás
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions há 7 meses atrás
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) há 1 ano atrás