Commit Verlauf

Autor SHA1 Nachricht Datum
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded vor 5 Tagen
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup vor 5 Tagen
  UwU 2b879b8a2c a lot of new changes vor 1 Woche
  UwU e9294cf282 plenty of fixes vor 1 Monat
  UwU f076a54543 major refactor vor 1 Monat
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) vor 3 Monaten
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) vor 4 Monaten
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) vor 4 Monaten
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) vor 4 Monaten
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) vor 4 Monaten
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) vor 4 Monaten
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) vor 4 Monaten
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) vor 7 Monaten
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions vor 7 Monaten
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) vor 1 Jahr