História revízii

Autor SHA1 Správa Dátum
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 dní pred
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 dní pred
  UwU 2b879b8a2c a lot of new changes 1 týždeň pred
  UwU e9294cf282 plenty of fixes 1 mesiac pred
  UwU f076a54543 major refactor 1 mesiac pred
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 mesiacov pred
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 mesiacov pred
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 mesiacov pred
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 mesiacov pred
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 mesiacov pred
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 mesiacov pred
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 mesiacov pred
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 mesiacov pred
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 mesiacov pred
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 rok pred