コミット履歴

作者 SHA1 メッセージ 日付
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 日 前
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 日 前
  UwU 2b879b8a2c a lot of new changes 1 週間 前
  UwU e9294cf282 plenty of fixes 1 ヶ月 前
  UwU f076a54543 major refactor 1 ヶ月 前
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 ヶ月 前
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 ヶ月 前
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 ヶ月 前
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 ヶ月 前
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 ヶ月 前
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 ヶ月 前
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 ヶ月 前
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 ヶ月 前
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 ヶ月 前
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 年間 前