Commit History

Auteur SHA1 Bericht Datum
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 dagen geleden
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 dagen geleden
  UwU 2b879b8a2c a lot of new changes 1 week geleden
  UwU e9294cf282 plenty of fixes 1 maand geleden
  UwU f076a54543 major refactor 1 maand geleden
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 maanden geleden
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 maanden geleden
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 maanden geleden
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 maanden geleden
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 maanden geleden
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 maanden geleden
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 maanden geleden
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 maanden geleden
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 maanden geleden
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 jaar geleden