提交歷史

作者 SHA1 備註 提交日期
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 天之前
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 天之前
  UwU 2b879b8a2c a lot of new changes 1 周之前
  UwU e9294cf282 plenty of fixes 1 月之前
  UwU f076a54543 major refactor 1 月之前
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 月之前
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 月之前
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 月之前
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 月之前
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 月之前
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 月之前
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 月之前
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 月之前
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 月之前
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 年之前