История коммитов

Автор SHA1 Сообщение Дата
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 дней назад
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 дней назад
  UwU 2b879b8a2c a lot of new changes 1 неделя назад
  UwU e9294cf282 plenty of fixes 1 месяц назад
  UwU f076a54543 major refactor 1 месяц назад
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 месяцев назад
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 месяцев назад
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 месяцев назад
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 месяцев назад
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 месяцев назад
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 месяцев назад
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 месяцев назад
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 месяцев назад
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 месяцев назад
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 год назад