UwU
|
d62bef19c7
removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded
|
hace 5 días |
UwU
|
9c6a5fd978
fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup
|
hace 5 días |
UwU
|
2b879b8a2c
a lot of new changes
|
hace 1 semana |
UwU
|
e9294cf282
plenty of fixes
|
hace 1 mes |
UwU
|
f076a54543
major refactor
|
hace 1 mes |
Alexis Maiquez
|
100b664482
chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599)
|
hace 3 meses |
wchoe
|
0ec83fb471
Remove unused code that breaks clang builds (#558)
|
hace 4 meses |
Graiser147
|
ac84f1262d
Add scripted scene layer runtime (3/5) (#569)
|
hace 4 meses |
Graiser147
|
095c16c8e0
Improve render effect compatibility (#567)
|
hace 4 meses |
jjsy212
|
be6454d659
Fix vector crash and improve user setting parsing (#545) (#555)
|
hace 4 meses |
Alexander Stoyanov
|
92db907889
fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530)
|
hace 4 meses |
Alexander Stoyanov
|
0ee94393dc
fix(shaders): resolve #require directives with generated module code (#529)
|
hace 4 meses |
Aziz
|
27202ec45a
Render particles using WP shaders via CPass (#473)
|
hace 7 meses |
Almamu
|
baf10b3851
chore: apply clang-format to the project and run clang-format checks on actions
|
hace 7 meses |
Alexis Maiquez
|
104c38d811
feat: rewrite the project parser code (#354)
|
hace 1 año |