Historia zmian

Autor SHA1 Wiadomość Data
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 dni temu
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 dni temu
  UwU 2b879b8a2c a lot of new changes 1 tydzień temu
  UwU e9294cf282 plenty of fixes 1 miesiąc temu
  UwU f076a54543 major refactor 1 miesiąc temu
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 miesięcy temu
  wchoe 0ec83fb471 Remove unused code that breaks clang builds (#558) 4 miesięcy temu
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 miesięcy temu
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 miesięcy temu
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 miesięcy temu
  Alexander Stoyanov 92db907889 fix(shaders): parenthesize log10 macro to prevent precedence bugs (#530) 4 miesięcy temu
  Alexander Stoyanov 0ee94393dc fix(shaders): resolve #require directives with generated module code (#529) 4 miesięcy temu
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 miesięcy temu
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 miesięcy temu
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 rok temu