Historique des commits

Auteur SHA1 Message Date
  Alexis Maiquez 672ea47d23 Bumped up to OpenGL 3.3 il y a 3 ans
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, il y a 5 ans
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values il y a 5 ans
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code il y a 5 ans
  Alexis Maiquez 2673179909 + added a really dirty fix for the upside down textures that had applied some effects to them il y a 5 ans
  Alexis Maiquez c93c72edc0 + added orthogonal flag to the camera il y a 5 ans
  Alexis Maiquez 3587fdec1e ~ changed all iterators to auto il y a 7 ans
  Alexis Maiquez 3371e10b01 ~ fixed segmentation fault when creating a scene il y a 7 ans
  Alexis Maiquez e285b313e0 ~ use clearcolor from scene instead of using black il y a 7 ans
  Alexis Maiquez d13ad3fdca ~ moved passes counter to the correct place il y a 7 ans
  Alexis Maiquez 7ab533aaab + Support for multi-passes materials added il y a 7 ans
  Alexis Maiquez fc8778ab64 ~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc) il y a 7 ans