Alexis Maiquez
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672ea47d23
Bumped up to OpenGL 3.3
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3 years ago |
Alexis Maiquez
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13ef4a96c2
~ changed orthographic camera to use the center as 0, might get reverted,
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5 years ago |
Alexis Maiquez
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dd76439901
~ fixed a_TexCoord variable not having the correct values
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5 years ago |
Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 years ago |
Alexis Maiquez
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2673179909
+ added a really dirty fix for the upside down textures that had applied some effects to them
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5 years ago |
Alexis Maiquez
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c93c72edc0
+ added orthogonal flag to the camera
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5 years ago |
Alexis Maiquez
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3587fdec1e
~ changed all iterators to auto
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7 years ago |
Alexis Maiquez
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3371e10b01
~ fixed segmentation fault when creating a scene
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7 years ago |
Alexis Maiquez
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e285b313e0
~ use clearcolor from scene instead of using black
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7 years ago |
Alexis Maiquez
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d13ad3fdca
~ moved passes counter to the correct place
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7 years ago |
Alexis Maiquez
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7ab533aaab
+ Support for multi-passes materials added
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7 years ago |
Alexis Maiquez
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fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
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7 years ago |