História revízii

Autor SHA1 Správa Dátum
  UwU 4f476ed004 added regression tests, fixed multiple todos 5 dní pred
  UwU 2ff248ffd2 added better json parsing, removed annoying console.log spam for some wallpapers 5 dní pred
  UwU fd3398562f fixed more stuff 5 dní pred
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 dní pred
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 dní pred
  UwU 560d446385 tons of fixes 5 dní pred
  UwU 2b879b8a2c a lot of new changes 1 týždeň pred
  UwU af83312b4e tons of fixes and tons todo's 1 mesiac pred
  UwU 54a87649c9 it gets better 1 mesiac pred
  UwU e9294cf282 plenty of fixes 1 mesiac pred
  UwU b8a70925cd added clamping at wallpaper borders parallax, fixed dark screen on particle/bloom hotswap 1 mesiac pred
  UwU f076a54543 major refactor 1 mesiac pred
  UwU cc43675d42 added few optimizations 1 mesiac pred
  UwU 653f97cc7a added hotswap features, scaling, better video handling 2 mesiacov pred
  UwU a398bb63ea fixing MDLV0013 2 mesiacov pred
  Karashi ce06c02c9c refactor: read puppet mesh data via BinaryReader/MemoryStream (#604) 3 mesiacov pred
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 mesiacov pred
  Karashi f38303d63d refactor: make CImage::resolveTransform iterative and reuse computed transform (#602) 3 mesiacov pred
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 mesiacov pred
  Graiser147 8627c1cb1a Add image puppet and parallax compatibility (#568) 4 mesiacov pred
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 mesiacov pred
  Louis be773361d0 fix: Hide passthrough images if all effects are invisible (#539) 5 mesiacov pred
  caniswim cb0a0f6e1e fix: UserSetting parallaxDepth, scripted property evaluation, and CImage rotation (#492) 6 mesiacov pred
  Alexis Maiquez 1615863d84 feat: video texture support (#478) 7 mesiacov pred
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) 7 mesiacov pred
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 mesiacov pred
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 mesiacov pred
  Almamu aad6a8e296 fix: solidlayers do not have to use fullscreen, somewhat apply conditions for dynamic values 9 mesiacov pred
  salt ab84ddf05d fix: resolve texture before using size in CImage constructor (#426) 9 mesiacov pred
  salt a7531c75cd Fix UVs for padded/non-POT textures in CImage (#427) 9 mesiacov pred