UwU
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4f476ed004
added regression tests, fixed multiple todos
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5 days ago |
UwU
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2ff248ffd2
added better json parsing, removed annoying console.log spam for some wallpapers
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5 days ago |
UwU
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fd3398562f
fixed more stuff
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5 days ago |
UwU
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d62bef19c7
removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded
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5 days ago |
UwU
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9c6a5fd978
fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup
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5 days ago |
UwU
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560d446385
tons of fixes
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5 days ago |
UwU
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2b879b8a2c
a lot of new changes
|
1 week ago |
UwU
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af83312b4e
tons of fixes and tons todo's
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1 month ago |
UwU
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54a87649c9
it gets better
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1 month ago |
UwU
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e9294cf282
plenty of fixes
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1 month ago |
UwU
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b8a70925cd
added clamping at wallpaper borders parallax, fixed dark screen on particle/bloom hotswap
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1 month ago |
UwU
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f076a54543
major refactor
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1 month ago |
UwU
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cc43675d42
added few optimizations
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1 month ago |
UwU
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653f97cc7a
added hotswap features, scaling, better video handling
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2 months ago |
UwU
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a398bb63ea
fixing MDLV0013
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2 months ago |
Karashi
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ce06c02c9c
refactor: read puppet mesh data via BinaryReader/MemoryStream (#604)
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3 months ago |
Alexis Maiquez
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100b664482
chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599)
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3 months ago |
Karashi
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f38303d63d
refactor: make CImage::resolveTransform iterative and reuse computed transform (#602)
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3 months ago |
Graiser147
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ac84f1262d
Add scripted scene layer runtime (3/5) (#569)
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4 months ago |
Graiser147
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8627c1cb1a
Add image puppet and parallax compatibility (#568)
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4 months ago |
jjsy212
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be6454d659
Fix vector crash and improve user setting parsing (#545) (#555)
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4 months ago |
Louis
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be773361d0
fix: Hide passthrough images if all effects are invisible (#539)
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5 months ago |
caniswim
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cb0a0f6e1e
fix: UserSetting parallaxDepth, scripted property evaluation, and CImage rotation (#492)
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6 months ago |
Alexis Maiquez
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1615863d84
feat: video texture support (#478)
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7 months ago |
Almamu
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a9b994561e
chore: cleanup resources on wallpaper destruction (addresses #468)
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7 months ago |
Aziz
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27202ec45a
Render particles using WP shaders via CPass (#473)
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7 months ago |
Almamu
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baf10b3851
chore: apply clang-format to the project and run clang-format checks on actions
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7 months ago |
Almamu
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aad6a8e296
fix: solidlayers do not have to use fullscreen, somewhat apply conditions for dynamic values
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9 months ago |
salt
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ab84ddf05d
fix: resolve texture before using size in CImage constructor (#426)
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9 months ago |
salt
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a7531c75cd
Fix UVs for padded/non-POT textures in CImage (#427)
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9 months ago |