Alexis Maiquez
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eb29078cfe
- removed duplicated list of variables and unified under the new way of registering uniforms, simplifying required code
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5 years ago |
Alexis Maiquez
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7613bf254a
~ updated readme to reflect current status
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5 years ago |
Alexis Maiquez
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dd76439901
~ fixed a_TexCoord variable not having the correct values
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5 years ago |
Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 years ago |
Alexis Maiquez
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861f2261ef
~ changed the texture resolution constant on shaders, although it is 100% incorrect, seems to get some more wallpapers working
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5 years ago |
Alexis Maiquez
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537acb97bd
~ shader precompilation should be done in order to ensure that the vertex shader has information discovered by the fragment shader (like new combos) should fix some effects on backgrounds
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5 years ago |
Alexis Maiquez
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b4a6dc9bcd
~ fragment shaders can set new combos on rare occasions, so updated shader compiler to reflect this possibility
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5 years ago |
Alexis Maiquez
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4309ca722d
+ properly set g_Time for shaders
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5 years ago |
Alexis Maiquez
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c93c72edc0
+ added orthogonal flag to the camera
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5 years ago |
Alexis Maiquez
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8d2f2adcfa
~ added proper texture input/output
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7 years ago |
Alexis Maiquez
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cbe79b535b
~ changed wrong class name crom CPassess to CPass
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7 years ago |