Commit Verlauf

Autor SHA1 Nachricht Datum
  Alexis Maiquez eb29078cfe - removed duplicated list of variables and unified under the new way of registering uniforms, simplifying required code vor 5 Jahren
  Alexis Maiquez 7613bf254a ~ updated readme to reflect current status vor 5 Jahren
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values vor 5 Jahren
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code vor 5 Jahren
  Alexis Maiquez 861f2261ef ~ changed the texture resolution constant on shaders, although it is 100% incorrect, seems to get some more wallpapers working vor 5 Jahren
  Alexis Maiquez 537acb97bd ~ shader precompilation should be done in order to ensure that the vertex shader has information discovered by the fragment shader (like new combos) should fix some effects on backgrounds vor 5 Jahren
  Alexis Maiquez b4a6dc9bcd ~ fragment shaders can set new combos on rare occasions, so updated shader compiler to reflect this possibility vor 5 Jahren
  Alexis Maiquez 4309ca722d + properly set g_Time for shaders vor 5 Jahren
  Alexis Maiquez c93c72edc0 + added orthogonal flag to the camera vor 5 Jahren
  Alexis Maiquez 8d2f2adcfa ~ added proper texture input/output vor 7 Jahren
  Alexis Maiquez cbe79b535b ~ changed wrong class name crom CPassess to CPass vor 7 Jahren