Cronologia Commit

Autore SHA1 Messaggio Data
  UwU 8ce258408f fixed few bugs on wallpapers, linted and added release process 2 giorni fa
  UwU 9197814375 revorked a lot of effects and scene 2 giorni fa
  UwU 812a617cb1 Port 2.8 scene, camera, text and particle features 2 giorni fa
  UwU 4f476ed004 added regression tests, fixed multiple todos 4 giorni fa
  UwU f076a54543 major refactor 1 mese fa
  UwU 653f97cc7a added hotswap features, scaling, better video handling 2 mesi fa
  Alexis Maiquez b016d7d1fd refactor: remove subprocess in favor of dbus and wire up to javascript (#606) 3 mesi fa
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 mesi fa
  Alexis Maiquez 1615863d84 feat: video texture support (#478) 7 mesi fa
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 mesi fa
  Aziz Hasanain fe6acd3152 feat: add particle rendering support (#387) 11 mesi fa
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 anno fa
  Alexis Maiquez 7bffcded09 feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 1 anno fa
  Alexis Maiquez b8fd1eefac chore: clang-format and code formatting done with an extra of code cleanup 2 anni fa
  Pasalc f6bff679ca Added --clamp-strategy option 2 anni fa
  Alexis Maiquez 37631e9c40 Upgraded to shader version 330 3 anni fa
  Alexis Maiquez 732c60da46 More code cleanups 3 anni fa
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations 3 anni fa
  Alexis Maiquez 261bc696df Added some object labels in opengl so they're reflected on RenderDoc while on debug 3 anni fa
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags 3 anni fa
  Alexis Maiquez 09effd0303 CFBO frame dummy values added 4 anni fa
  Alexis Maiquez cad78c58f9 + Support animated images in the background 4 anni fa
  Alexis Maiquez 64d2f77d41 + added support for reading multiple images from a texture 4 anni fa
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) 4 anni fa
  Alexis Maiquez 332507351f ~ use glClear instead of allocating pixels for FBOs creation 5 anni fa
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, 5 anni fa
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering 5 anni fa
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error 5 anni fa