UwU
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8ce258408f
fixed few bugs on wallpapers, linted and added release process
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il y a 2 jours |
UwU
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9197814375
revorked a lot of effects and scene
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il y a 2 jours |
UwU
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812a617cb1
Port 2.8 scene, camera, text and particle features
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il y a 2 jours |
UwU
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4f476ed004
added regression tests, fixed multiple todos
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il y a 5 jours |
UwU
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f076a54543
major refactor
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il y a 1 mois |
UwU
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653f97cc7a
added hotswap features, scaling, better video handling
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il y a 2 mois |
Alexis Maiquez
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b016d7d1fd
refactor: remove subprocess in favor of dbus and wire up to javascript (#606)
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il y a 3 mois |
Graiser147
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095c16c8e0
Improve render effect compatibility (#567)
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il y a 4 mois |
Alexis Maiquez
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1615863d84
feat: video texture support (#478)
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il y a 7 mois |
Almamu
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baf10b3851
chore: apply clang-format to the project and run clang-format checks on actions
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il y a 7 mois |
Aziz Hasanain
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fe6acd3152
feat: add particle rendering support (#387)
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il y a 11 mois |
Alexis Maiquez
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104c38d811
feat: rewrite the project parser code (#354)
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il y a 1 an |
Alexis Maiquez
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7bffcded09
feat: make custom version of glslang to improve shader compatibility + random improvements (#291)
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il y a 1 an |
Alexis Maiquez
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b8fd1eefac
chore: clang-format and code formatting done with an extra of code cleanup
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il y a 2 ans |
Pasalc
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f6bff679ca
Added --clamp-strategy option
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il y a 2 ans |
Alexis Maiquez
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37631e9c40
Upgraded to shader version 330
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il y a 3 ans |
Alexis Maiquez
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732c60da46
More code cleanups
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il y a 3 ans |
Alexis Maiquez
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d370e028ff
Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations
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il y a 3 ans |
Alexis Maiquez
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261bc696df
Added some object labels in opengl so they're reflected on RenderDoc while on debug
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il y a 3 ans |
Alexis Maiquez
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9ff33ef61f
Support for specifying FBOs texture flags
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il y a 3 ans |
Alexis Maiquez
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09effd0303
CFBO frame dummy values added
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il y a 4 ans |
Alexis Maiquez
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cad78c58f9
+ Support animated images in the background
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il y a 4 ans |
Alexis Maiquez
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64d2f77d41
+ added support for reading multiple images from a texture
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il y a 4 ans |
Alexis Maiquez
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adad3bd18c
~ Changed parser to give sane defaults to some values (like origin, scale and size for each object)
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il y a 4 ans |
Alexis Maiquez
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332507351f
~ use glClear instead of allocating pixels for FBOs creation
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il y a 5 ans |
Alexis Maiquez
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13ef4a96c2
~ changed orthographic camera to use the center as 0, might get reverted,
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il y a 5 ans |
Alexis Maiquez
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f5e943b0fc
+ added ansiotropic filtering
|
il y a 5 ans |
Alexis Maiquez
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5828b2ee80
+ added some extra documentation on rendering based on observations and trial and error
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il y a 5 ans |