Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 жил өмнө |
Alexis Maiquez
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537acb97bd
~ shader precompilation should be done in order to ensure that the vertex shader has information discovered by the fragment shader (like new combos) should fix some effects on backgrounds
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5 жил өмнө |
Alexis Maiquez
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8d0eb6d63c
~ combo value detection should now update combo list on shaders too instead of writting them directly
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5 жил өмнө |
Alexis Maiquez
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b4a6dc9bcd
~ fragment shaders can set new combos on rare occasions, so updated shader compiler to reflect this possibility
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5 жил өмнө |
Alexis Maiquez
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e89e80c2b8
~ Fixed a mistake in the variable parsing for the shader pre-compiler, arrays are not always expected
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6 жил өмнө |
IceCryptonym
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b37c519209
Nitpicks
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6 жил өмнө |
IceCryptonym
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5122206d83
Renames jsonFindValueRequired to jsonFindRequired
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6 жил өмнө |
IceCryptonym
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e30f62d7a1
Clean up json.find(...) calls
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6 жил өмнө |
Alexis Maiquez
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274bb08e4f
~ fix images being rendered fliped horizontally
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6 жил өмнө |
Alexis Maiquez
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dc36adb200
+ added mouse input handling and mouse position variable to shaders
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7 жил өмнө |
Alexis Maiquez
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d7cf8af7ca
+ created global variable storage for shaders
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7 жил өмнө |
Alexis Maiquez
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ce67c0bf64
~ moved file resolution to the Irrlicht Context class
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7 жил өмнө |
Alexis Maiquez
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3587fdec1e
~ changed all iterators to auto
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7 жил өмнө |
Alexis Maiquez
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7ab533aaab
+ Support for multi-passes materials added
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7 жил өмнө |
Alexis Maiquez
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32a6a7af65
+ Added parsing of shader constants for effects
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7 жил өмнө |
Alexis Maiquez
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b8b3c2899d
~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach
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7 жил өмнө |
Alexis Maiquez
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1c50095ead
~ Changed FileSystem/utils.h to FileSystem/FileSystem.h following the same criteria used in Core namespace
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7 жил өмнө |