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- #include "CShaderConstantVector3.h"
- using namespace WallpaperEngine::Core::Objects::Effects;
- CShaderConstantVector3::CShaderConstantVector3 (irr::core::vector3df value) :
- CShaderConstant (Type),
- m_value (value)
- {
- }
- irr::core::vector3df* CShaderConstantVector3::getValue ()
- {
- return &this->m_value;
- }
- const std::string CShaderConstantVector3::Type = "vector3";
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