Commit Verlauf

Autor SHA1 Nachricht Datum
  Alexis Maiquez cdaebbe893 Added support for camera bloom vor 3 Jahren
  Alexis Maiquez 625397ea0c Added a basic (and somewhat convincing) parallax effect for the camera vor 3 Jahren
  Alexis Maiquez c13d743022 Container access should happen through CContext vor 3 Jahren
  Alexis Maiquez 5521e90155 Ignore composelayers for now vor 3 Jahren
  Alexis Maiquez 7b7d699371 Implemented proper dependency detection for images vor 3 Jahren
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags vor 3 Jahren
  Alexis Maiquez 4d5cdf57b2 First attempt at automatically detect orthographic projection's size vor 3 Jahren
  Alexis Maiquez 4e3254e843 Improved detection of "previous" textures (fixes 2370927443) vor 3 Jahren
  Alexis Maiquez 5bc0525493 ~ reorganized context initialization so opengl is ready vor 4 Jahren
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support vor 4 Jahren
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering vor 5 Jahren
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error vor 5 Jahren
  Alexis Maiquez 93456940e3 ~ fix videos not being rendered properly vor 5 Jahren
  Alexis Maiquez 0225cac917 ~ changed glfw to use a custom library version until upstream adds proper support for this vor 5 Jahren
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) vor 5 Jahren
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) vor 5 Jahren
  Alexis Maiquez 8bc19b20ae + added support for the isVisible flag on images vor 5 Jahren
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code vor 5 Jahren
  IceCryptonym 5d5ce361fe Initial video support without audio (#14) vor 6 Jahren
  Alexis Maiquez d03edb7c1e ~ cleaned up main function and moved initialization functions to a more proper place vor 7 Jahren
  Alexis Maiquez 3587fdec1e ~ changed all iterators to auto vor 7 Jahren
  Alexis Maiquez 3371e10b01 ~ fixed segmentation fault when creating a scene vor 7 Jahren
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change vor 7 Jahren
  Alexis Maiquez fc8778ab64 ~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc) vor 7 Jahren