Commit History

Author SHA1 Message Date
  Alexis Maiquez cc7ec0561d Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time 3 years ago
  Alexis Maiquez f499454957 Fixed identation problems 3 years ago
  Alexis Maiquez 37631e9c40 Upgraded to shader version 330 3 years ago
  Alexis Maiquez 732c60da46 More code cleanups 3 years ago
  Alexis Maiquez d2e82e72d8 Small code cleanups 3 years ago
  Alexis Maiquez a24b1923f6 Cleanup of code: 3 years ago
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations 3 years ago
  Alexis Maiquez e1fe215398 Undid some assumptions on how visible works as they were not entirely right 3 years ago
  Alexis Maiquez fc150576eb Object and effect visibility can now be compared to project's properties 3 years ago
  Alexis Maiquez 62af627ffa Added some missing texture formats to the definition 3 years ago
  Alexis Maiquez 6f570be911 g_ModelViewProjectionMatrix should now have the right values for passes (fixes sun not displaying properly in 2882477794) 3 years ago
  Alexis Maiquez f4ccf40e14 Fixed background scaling (should improve #81) 3 years ago
  Alexis Maiquez 672ea47d23 Bumped up to OpenGL 3.3 3 years ago
  Alexis Maiquez 0843f69edf Fix some backgrounds appearing flipped upside down, bloom effect now renders directly into the _rt_FrameBuffer as the flip happens after the scene is drawn completely 3 years ago
  Alexis Maiquez ed1efdcd66 Added parsing for text properties 3 years ago
  Alexis Maiquez d8d05363a9 Implemented proper alignment for images 3 years ago
  Alexis Maiquez b5b7824233 Better approach on rendering the bloom effect, uses one less draw call 3 years ago
  Alexis Maiquez cdaebbe893 Added support for camera bloom 3 years ago
  Alexis Maiquez 625397ea0c Added a basic (and somewhat convincing) parallax effect for the camera 3 years ago
  Alexis Maiquez c13d743022 Container access should happen through CContext 3 years ago
  Alexis Maiquez 5521e90155 Ignore composelayers for now 3 years ago
  Alexis Maiquez 69657a0014 Ignore effects if there's none in the list 3 years ago
  Alexis Maiquez 4641420bb3 Fix image's GBO's not being the right size 3 years ago
  Alexis Maiquez 082af30c63 Cleanup of rendering code for images, there's functions not needed anymore 3 years ago
  Alexis Maiquez 7e6cb9a458 Simplified image rendering code further 3 years ago
  Alexis Maiquez cb6f05ff27 Simplified image rendering code a bit so it's easier to follow 3 years ago
  Alexis Maiquez 157966a528 Move glClear to the common point before the actual render of an image 3 years ago
  Alexis Maiquez da6dca0473 Added missing glClear for simple images 3 years ago
  Alexis Maiquez c9f8624b8b Reduced amount of glClears used in the rendering process 3 years ago
  Alexis Maiquez 7b7d699371 Implemented proper dependency detection for images 3 years ago