Alexis Maiquez
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5828b2ee80
+ added some extra documentation on rendering based on observations and trial and error
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há 5 anos atrás |
Alexis Maiquez
|
03c4660f5c
~ brought back path fixing functionality so all paths given in the command line now end with a /
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há 5 anos atrás |
Alexis Maiquez
|
5c56d68a69
~ fixed texture resolution variable not being correct (prevented texture scaling on things like masks)
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há 5 anos atrás |
Alexis Maiquez
|
65bfbe1493
+ added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load)
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há 5 anos atrás |
Alexis Maiquez
|
2ffb5f1b24
+ added an extra render pass to render the scene upside down (so it looks fine)
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há 5 anos atrás |
Alexis Maiquez
|
16ed2f30de
+ added FreeImage for loading all the non-compiled textures (jpg, pngs, etc)
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há 5 anos atrás |
Alexis Maiquez
|
8ae77aa7c0
- removed useless casting on CTexture
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há 5 anos atrás |
Alexis Maiquez
|
7613bf254a
~ updated readme to reflect current status
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há 5 anos atrás |
Alexis Maiquez
|
dd76439901
~ fixed a_TexCoord variable not having the correct values
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há 5 anos atrás |
Alexis Maiquez
|
291b7e364a
- removed/commented out most irrlicht-specific code
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há 5 anos atrás |