Commit History

Autor SHA1 Mensaxe Data
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 03c4660f5c ~ brought back path fixing functionality so all paths given in the command line now end with a / %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 5c56d68a69 ~ fixed texture resolution variable not being correct (prevented texture scaling on things like masks) %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 8ae77aa7c0 - removed useless casting on CTexture %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 7613bf254a ~ updated readme to reflect current status %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code %!s(int64=5) %!d(string=hai) anos