Commit History

Author SHA1 Message Date
  Alexis Maiquez 4e3254e843 Improved detection of "previous" textures (fixes 2370927443) 3 years ago
  Alexis Maiquez Murcia 693f3c5d0e Added different PKGV versions to the list of supported packages, should fix #85 4 years ago
  Alexis Maiquez cad78c58f9 + Support animated images in the background 4 years ago
  Alexis Maiquez 64d2f77d41 + added support for reading multiple images from a texture 4 years ago
  Alexis Maiquez 131801b7f0 ~ quick and dirty fix for composite color not being the right value (need to verify that this is actually what should happen) 4 years ago
  Alexis Maiquez e08a252f03 + Added brightness reading for image objects 4 years ago
  Alexis Maiquez afe7452340 + added support for alpha and color loading for images 4 years ago
  Alexis Maiquez 49a5f9e2ab + added proper framebuffer clearing for passes 4 years ago
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support 4 years ago
  Alexis Maiquez 13bcd52e8c ~ Fixed regression in composite layer handling 4 years ago
  Alexis Maiquez 96fb8a6700 + Added some more default values for shaders so genericimage2 displays properly 4 years ago
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, 5 years ago
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder 5 years ago
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering 5 years ago
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error 5 years ago
  Alexis Maiquez 3736c0c1b9 - removed some irr:: types left on the code that I missed 5 years ago
  Alexis Maiquez 2432ec9a36 ~ some cleanup of todos and dead code 5 years ago
  Alexis Maiquez 03c4660f5c ~ brought back path fixing functionality so all paths given in the command line now end with a / 5 years ago
  Alexis Maiquez 113d84173e ~ changed readTexture for containers to produce a CTexture file ready to be used (simplifies loading textures) 5 years ago
  Alexis Maiquez b152913d90 - removed useless variable types that are not being used anymore 5 years ago
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) 5 years ago
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) 5 years ago
  Alexis Maiquez 9d7d344b80 - removed commented code from main.cpp that is not useful anymore 5 years ago
  Alexis Maiquez 59e6800f81 + added depthtesting and blending support for shader passes 5 years ago
  Alexis Maiquez 09d53e8dd7 + added proper value for a_TexCoord when the rendering is not hapening from the main texture 5 years ago
  Alexis Maiquez 06c519ce79 - removed useless debugging output 5 years ago
  Alexis Maiquez d9c12d0b58 - removed .idea folder as that shouldn't have been uploaded in the first place 5 years ago
  Alexis Maiquez eb29078cfe - removed duplicated list of variables and unified under the new way of registering uniforms, simplifying required code 5 years ago
  Alexis Maiquez 7613bf254a ~ updated readme to reflect current status 5 years ago
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values 5 years ago