Commit History

Auteur SHA1 Bericht Datum
  UwU 395d52c012 implemented lightning and fixes for several particles 4 dagen geleden
  UwU ebb0feb2f6 in we_manager with several screens engines now hotswap independently, turbulence operator uses real wallpaper engine formula now, simplexNoise3D implemented, each particle now gets a random seed at spawn that sets its phase offset and speed 4 dagen geleden
  UwU 8e9bbd042f TEXnFORMAT combos: implemented, major cleanup 4 dagen geleden
  UwU 86d49f1054 audio now captures on 44.1 kHz like the original wallpaper engine 4 dagen geleden
  UwU 4f476ed004 added regression tests, fixed multiple todos 5 dagen geleden
  UwU fd3398562f fixed more stuff 5 dagen geleden
  UwU 560d446385 tons of fixes 5 dagen geleden
  UwU 2b879b8a2c a lot of new changes 1 week geleden
  UwU af83312b4e tons of fixes and tons todo's 1 maand geleden
  UwU f076a54543 major refactor 1 maand geleden
  UwU 6252828192 added support for web wallpapers, prevented memory leaks 1 maand geleden
  UwU 653f97cc7a added hotswap features, scaling, better video handling 2 maanden geleden
  UwU b168ddc8af CText now inherits CRenderable and routes through the same CPass/FBO pipeline CImage uses 2 maanden geleden
  UwU 4c514c96d7 3d room finally works, debug output removed 2 maanden geleden
  Alexis Maiquez b016d7d1fd refactor: remove subprocess in favor of dbus and wire up to javascript (#606) 3 maanden geleden
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 maanden geleden
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) 4 maanden geleden
  Estorc acf30b025d Added library support (#480) 7 maanden geleden
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) 7 maanden geleden
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 maanden geleden
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 maanden geleden
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 jaar geleden
  Alexis Maiquez 7bffcded09 feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 1 jaar geleden
  moetayuko 5a45c9a26b Workaround errors when loading wallpapers made recently (#244) 2 jaren geleden
  Alexis Maiquez bd5e452d34 fix: support shaders without textures (like flat), improves #184 2 jaren geleden
  Alexis Maiquez 170af5ff7c fix: black backgrounds on latest wallpaperengine version (g_Color4 was added) 2 jaren geleden
  Alexis Maiquez b8fd1eefac chore: clang-format and code formatting done with an extra of code cleanup 2 jaren geleden
  Alexis Maiquez 181dd1eef8 Fix for #161, texture priorities were not being properly taken into account 3 jaren geleden
  Alexis Maiquez a713ad001a Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection 3 jaren geleden
  Alexis Maiquez 73ef4d6dbf Added support for g_Daytime in shaders 3 jaren geleden