UwU
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395d52c012
implemented lightning and fixes for several particles
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4 days ago |
UwU
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ebb0feb2f6
in we_manager with several screens engines now hotswap independently, turbulence operator uses real wallpaper engine formula now, simplexNoise3D implemented, each particle now gets a random seed at spawn that sets its phase offset and speed
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4 days ago |
UwU
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8e9bbd042f
TEXnFORMAT combos: implemented, major cleanup
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4 days ago |
UwU
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86d49f1054
audio now captures on 44.1 kHz like the original wallpaper engine
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4 days ago |
UwU
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4f476ed004
added regression tests, fixed multiple todos
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5 days ago |
UwU
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fd3398562f
fixed more stuff
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5 days ago |
UwU
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560d446385
tons of fixes
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5 days ago |
UwU
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2b879b8a2c
a lot of new changes
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1 week ago |
UwU
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af83312b4e
tons of fixes and tons todo's
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1 month ago |
UwU
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f076a54543
major refactor
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1 month ago |
UwU
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6252828192
added support for web wallpapers, prevented memory leaks
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1 month ago |
UwU
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653f97cc7a
added hotswap features, scaling, better video handling
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2 months ago |
UwU
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b168ddc8af
CText now inherits CRenderable and routes through the same CPass/FBO pipeline CImage uses
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2 months ago |
UwU
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4c514c96d7
3d room finally works, debug output removed
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2 months ago |
Alexis Maiquez
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b016d7d1fd
refactor: remove subprocess in favor of dbus and wire up to javascript (#606)
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3 months ago |
Alexis Maiquez
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100b664482
chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599)
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3 months ago |
Graiser147
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095c16c8e0
Improve render effect compatibility (#567)
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4 months ago |
Estorc
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acf30b025d
Added library support (#480)
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7 months ago |
Almamu
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a9b994561e
chore: cleanup resources on wallpaper destruction (addresses #468)
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7 months ago |
Aziz
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27202ec45a
Render particles using WP shaders via CPass (#473)
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7 months ago |
Almamu
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baf10b3851
chore: apply clang-format to the project and run clang-format checks on actions
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7 months ago |
Alexis Maiquez
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104c38d811
feat: rewrite the project parser code (#354)
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1 year ago |
Alexis Maiquez
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7bffcded09
feat: make custom version of glslang to improve shader compatibility + random improvements (#291)
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1 year ago |
moetayuko
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5a45c9a26b
Workaround errors when loading wallpapers made recently (#244)
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2 years ago |
Alexis Maiquez
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bd5e452d34
fix: support shaders without textures (like flat), improves #184
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2 years ago |
Alexis Maiquez
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170af5ff7c
fix: black backgrounds on latest wallpaperengine version (g_Color4 was added)
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2 years ago |
Alexis Maiquez
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b8fd1eefac
chore: clang-format and code formatting done with an extra of code cleanup
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2 years ago |
Alexis Maiquez
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181dd1eef8
Fix for #161, texture priorities were not being properly taken into account
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3 years ago |
Alexis Maiquez
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a713ad001a
Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection
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3 years ago |
Alexis Maiquez
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73ef4d6dbf
Added support for g_Daytime in shaders
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3 years ago |