Alexis Maiquez
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100b664482
chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599)
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3 месяцев назад |
Graiser147
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095c16c8e0
Improve render effect compatibility (#567)
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4 месяцев назад |
Almamu
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a9b994561e
chore: cleanup resources on wallpaper destruction (addresses #468)
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7 месяцев назад |
Aziz
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27202ec45a
Render particles using WP shaders via CPass (#473)
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7 месяцев назад |
Almamu
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baf10b3851
chore: apply clang-format to the project and run clang-format checks on actions
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7 месяцев назад |
Alexis Maiquez
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104c38d811
feat: rewrite the project parser code (#354)
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1 год назад |
Alexis Maiquez
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7bffcded09
feat: make custom version of glslang to improve shader compatibility + random improvements (#291)
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1 год назад |
Alexis Maiquez
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b8fd1eefac
chore: clang-format and code formatting done with an extra of code cleanup
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2 лет назад |
Alexis Maiquez
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a713ad001a
Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection
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3 лет назад |
Alexis Maiquez
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96b931d931
Added g_ModelMatrix, g_NormalModelMatrix, g_ViewProjectionMatrix, g_LightAmbientColor and g_LightSkylightColor to shaders
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3 лет назад |
Alexis Maiquez
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a89d8ebb22
Added basic support for audio processing so backgrounds can react to sound playing in the system
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3 лет назад |
Alexis Maiquez
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cc7ec0561d
Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time
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3 лет назад |
Alexis Maiquez
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55760aee4d
More code cleanup:
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3 лет назад |
Alexis Maiquez
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30bb8d6d72
Small cleanup of pass initialization code
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3 лет назад |
Alexis Maiquez
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ed1efdcd66
Added parsing for text properties
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3 лет назад |
Alexis Maiquez
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c13d743022
Container access should happen through CContext
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3 лет назад |
Alexis Maiquez
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5521e90155
Ignore composelayers for now
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3 лет назад |
Alexis Maiquez
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7e6cb9a458
Simplified image rendering code further
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3 лет назад |
Alexis Maiquez
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7b7d699371
Implemented proper dependency detection for images
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3 лет назад |
Alexis Maiquez
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9ff33ef61f
Support for specifying FBOs texture flags
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3 лет назад |
Alexis Maiquez
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13ef4a96c2
~ changed orthographic camera to use the center as 0, might get reverted,
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5 лет назад |
Alexis Maiquez
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f86eba347c
~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder
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5 лет назад |
Alexis Maiquez
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f5e943b0fc
+ added ansiotropic filtering
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5 лет назад |
Alexis Maiquez
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5828b2ee80
+ added some extra documentation on rendering based on observations and trial and error
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5 лет назад |
Alexis Maiquez
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65bfbe1493
+ added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load)
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5 лет назад |
Alexis Maiquez
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06c519ce79
- removed useless debugging output
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5 лет назад |
Alexis Maiquez
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eb29078cfe
- removed duplicated list of variables and unified under the new way of registering uniforms, simplifying required code
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5 лет назад |
Alexis Maiquez
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7613bf254a
~ updated readme to reflect current status
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5 лет назад |
Alexis Maiquez
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dd76439901
~ fixed a_TexCoord variable not having the correct values
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5 лет назад |
Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 лет назад |