Histórico de Commits

Autor SHA1 Mensagem Data
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) há 3 meses atrás
  Graiser147 095c16c8e0 Improve render effect compatibility (#567) há 4 meses atrás
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) há 7 meses atrás
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) há 7 meses atrás
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions há 7 meses atrás
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) há 1 ano atrás
  Alexis Maiquez 7bffcded09 feat: make custom version of glslang to improve shader compatibility + random improvements (#291) há 1 ano atrás
  Alexis Maiquez b8fd1eefac chore: clang-format and code formatting done with an extra of code cleanup há 2 anos atrás
  Alexis Maiquez a713ad001a Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection há 3 anos atrás
  Alexis Maiquez 96b931d931 Added g_ModelMatrix, g_NormalModelMatrix, g_ViewProjectionMatrix, g_LightAmbientColor and g_LightSkylightColor to shaders há 3 anos atrás
  Alexis Maiquez a89d8ebb22 Added basic support for audio processing so backgrounds can react to sound playing in the system há 3 anos atrás
  Alexis Maiquez cc7ec0561d Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time há 3 anos atrás
  Alexis Maiquez 55760aee4d More code cleanup: há 3 anos atrás
  Alexis Maiquez 30bb8d6d72 Small cleanup of pass initialization code há 3 anos atrás
  Alexis Maiquez ed1efdcd66 Added parsing for text properties há 3 anos atrás
  Alexis Maiquez c13d743022 Container access should happen through CContext há 3 anos atrás
  Alexis Maiquez 5521e90155 Ignore composelayers for now há 3 anos atrás
  Alexis Maiquez 7e6cb9a458 Simplified image rendering code further há 3 anos atrás
  Alexis Maiquez 7b7d699371 Implemented proper dependency detection for images há 3 anos atrás
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags há 3 anos atrás
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, há 5 anos atrás
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder há 5 anos atrás
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering há 5 anos atrás
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error há 5 anos atrás
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) há 5 anos atrás
  Alexis Maiquez 06c519ce79 - removed useless debugging output há 5 anos atrás
  Alexis Maiquez eb29078cfe - removed duplicated list of variables and unified under the new way of registering uniforms, simplifying required code há 5 anos atrás
  Alexis Maiquez 7613bf254a ~ updated readme to reflect current status há 5 anos atrás
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values há 5 anos atrás
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code há 5 anos atrás