Commit History

Автор SHA1 Съобщение Дата
  Alexis Maiquez 03089ec35d + added mentions of glew and glut requirements in the readme преди 5 години
  Alexis Maiquez 58be46460b + added a missing linefeed for the README.md to look nice преди 5 години
  Alexis Maiquez ed2a140aed ~ reflect submodules cloning on the README for the project usage преди 5 години
  Alexis Maiquez 93456940e3 ~ fix videos not being rendered properly преди 5 години
  Alexis Maiquez 3f4996234e ~ changed some json data to have a default value if it's null or not-existant преди 5 години
  Alexis Maiquez 73c40c3d4e ~ fix resolutions higher than your current window преди 5 години
  Alexis Maiquez 3736c0c1b9 - removed some irr:: types left on the code that I missed преди 5 години
  Alexis Maiquez 0328dbad92 Merge pull request #46 from Almamu/opengl-port преди 5 години
  Alexis Maiquez 0a95b27272 + added somewhat proper scaling of (small) backgrounds преди 5 години
  Alexis Maiquez 48da16f7e5 ~ listen for screen size changes and setup proper viewport so everything is rendered from the center of the screen преди 5 години
  Alexis Maiquez 213af7b99a + added the submodules file missing on last commit преди 5 години
  Alexis Maiquez 0225cac917 ~ changed glfw to use a custom library version until upstream adds proper support for this преди 5 години
  Alexis Maiquez 0dc5228cf0 ~ fixed build issue with the tests on glfw3 native functions преди 5 години
  Alexis Maiquez 2432ec9a36 ~ some cleanup of todos and dead code преди 5 години
  Alexis Maiquez 03c4660f5c ~ brought back path fixing functionality so all paths given in the command line now end with a / преди 5 години
  Alexis Maiquez 154fe905bc ~ brought back video support преди 5 години
  Alexis Maiquez 113d84173e ~ changed readTexture for containers to produce a CTexture file ready to be used (simplifies loading textures) преди 5 години
  Alexis Maiquez 5c56d68a69 ~ fixed texture resolution variable not being correct (prevented texture scaling on things like masks) преди 5 години
  Alexis Maiquez Murcia 30b4eb4cd4 ~ fix type extraction on shaders not working properly преди 5 години
  Alexis Maiquez b152913d90 - removed useless variable types that are not being used anymore преди 5 години
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) преди 5 години
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) преди 5 години
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) преди 5 години
  Alexis Maiquez 9d7d344b80 - removed commented code from main.cpp that is not useful anymore преди 5 години
  Alexis Maiquez 59e6800f81 + added depthtesting and blending support for shader passes преди 5 години
  Alexis Maiquez 09d53e8dd7 + added proper value for a_TexCoord when the rendering is not hapening from the main texture преди 5 години
  Alexis Maiquez 06c519ce79 - removed useless debugging output преди 5 години
  Alexis Maiquez cfdd92d173 + added missing table headers on TEXTURE_FORMAT.md преди 5 години
  Alexis Maiquez 8ae77aa7c0 - removed useless casting on CTexture преди 5 години
  Alexis Maiquez d9c12d0b58 - removed .idea folder as that shouldn't have been uploaded in the first place преди 5 години