Signed-off-by: Alexis Maiquez <almamu@almamu.com>
@@ -1,4 +1,4 @@
-#include <WallpaperEngine/FileSystem/utils.h>
+#include <WallpaperEngine/FileSystem/FileSystem.h>
#include "CProject.h"
@@ -2,7 +2,7 @@
#include "Core.h"
-#include "../FileSystem/utils.h"
+#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core;
#include <utility>
-#include "../../FileSystem/utils.h"
using namespace WallpaperEngine::Core::Objects;
#include "Images/CMaterial.h"
#include "WallpaperEngine/Core/Core.h"
@@ -3,7 +3,7 @@
#include <irrlicht/irrlicht.h>
#include <nlohmann/json.hpp>
-#include "../../../FileSystem/utils.h"
using namespace WallpaperEngine::Core::Objects::Images;
@@ -1,5 +1,5 @@
#include "CParticle.h"
// filesystem includes
-#include "utils.h"
+#include "FileSystem.h"
// engine includes
#include "../Irrlicht/Irrlicht.h"
@@ -4,7 +4,7 @@
#include <string>
// filesystem
// video engine
#include <WallpaperEngine/Irrlicht/Irrlicht.h>
@@ -6,7 +6,7 @@
#include <map>
namespace WallpaperEngine::Render::Shaders
{
#include "WallpaperEngine/Render/Shaders/Compiler.h"
#include "effect.h"
@@ -1,7 +1,7 @@
#include <fstream>
#include <WallpaperEngine/object3d.h>
#include <WallpaperEngine/image.h>
#include <WallpaperEngine/texture.h>
namespace WallpaperEngine
#include <stdexcept>
-#include "WallpaperEngine/FileSystem/utils.h"
#include "project.h"
#include "WallpaperEngine/Irrlicht/Irrlicht.h"
#include <WallpaperEngine/scene.h>
#include <WallpaperEngine/camera.h>