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- #pragma once
- namespace WallpaperEngine::Assets
- {
- /**
- * File cache entry to prevent hit the disk when loading the same file multiple times
- */
- class CFileEntry
- {
- public:
- CFileEntry (const void* address, uint32_t length) :
- address (address),
- length (length) { }
- /** File contents */
- const void* address;
- /** File length */
- uint32_t length;
- };
- }
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