headless_render.sh 2.5 KB

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  1. #!/usr/bin/env bash
  2. # Renders a wallpaper headlessly (no real display/GPU needed - Xvfb + Mesa llvmpipe software
  3. # rendering) and takes a screenshot, for environments with no way to see the real screen
  4. # (sandboxes, CI, this project's own dev container). Confirmed working there; a real machine
  5. # with a GPU and a display doesn't need this, just run the binary normally.
  6. #
  7. # Usage:
  8. # tools/headless_render.sh <path-to-linux-wallpaperengine-binary> <output.png> [engine args...]
  9. #
  10. # Example:
  11. # tools/headless_render.sh build/output/linux-wallpaperengine /tmp/out.png \
  12. # --assets-dir /path/to/wallpaper_engine/assets --window 0x0x1920x1080 --fps 25 \
  13. # /path/to/workshop/item/dir
  14. #
  15. # Requirements: Xvfb, a software GL renderer (mesa llvmpipe is normally already present
  16. # alongside libgl1-mesa-dri), gcc (to build the D-Bus shim once, cached after that).
  17. #
  18. # Known limitations:
  19. # - No real D-Bus session bus is assumed - dbus_noop_shim.so (built automatically) patches the
  20. # one call path that isn't already null-safe against a missing bus.
  21. # - --screenshot-delay is capped at 5000 frames by the engine (ApplicationContext.cpp).
  22. # - CImage.cpp's puppet/effect diagnostics are one-shot logs that fire on the first draw call,
  23. # not a chosen frame.
  24. set -euo pipefail
  25. if [ "$#" -lt 2 ]; then
  26. echo "Usage: $0 <binary> <output.png> [engine args...]" >&2
  27. exit 1
  28. fi
  29. BINARY="$1"; shift
  30. OUTPUT="$1"; shift
  31. SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
  32. BINARY_DIR="$(cd "$(dirname "$BINARY")" && pwd)"
  33. SHIM_SRC="$SCRIPT_DIR/dbus_noop_shim.c"
  34. SHIM_SO="/tmp/dbus_noop_shim.so"
  35. if [ ! -f "$SHIM_SO" ] || [ "$SHIM_SRC" -nt "$SHIM_SO" ]; then
  36. gcc -shared -fPIC -o "$SHIM_SO" "$SHIM_SRC" -ldl
  37. fi
  38. XVFB_DISPLAY="${HEADLESS_RENDER_DISPLAY:-:99}"
  39. XVFB_SOCKET="/tmp/.X11-unix/X${XVFB_DISPLAY#:}"
  40. if [ ! -S "$XVFB_SOCKET" ]; then
  41. Xvfb "$XVFB_DISPLAY" -screen 0 1920x1080x24 &
  42. XVFB_PID=$!
  43. trap 'kill "$XVFB_PID" 2>/dev/null || true' EXIT
  44. # give it a moment to bind before launching anything against it
  45. for _ in $(seq 1 20); do
  46. [ -S "$XVFB_SOCKET" ] && break
  47. sleep 0.2
  48. done
  49. fi
  50. DISPLAY="$XVFB_DISPLAY" XDG_SESSION_TYPE=x11 \
  51. LD_LIBRARY_PATH="$BINARY_DIR${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}" \
  52. LD_PRELOAD="$SHIM_SO" \
  53. timeout "${HEADLESS_RENDER_TIMEOUT:-60}" "$BINARY" \
  54. --window 0x0x1920x1080 \
  55. --screenshot "$OUTPUT" \
  56. --screenshot-delay "${HEADLESS_RENDER_DELAY:-3}" \
  57. "$@"
  58. if [ -f "$OUTPUT" ]; then
  59. echo "Wrote $OUTPUT"
  60. else
  61. echo "No screenshot was produced - check the engine's stderr output above" >&2
  62. exit 1
  63. fi