CShaderConstantFloat.h 360 B

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  1. #pragma once
  2. #include "CShaderConstant.h"
  3. #include <string>
  4. namespace WallpaperEngine::Core::Objects::Effects::Constants
  5. {
  6. class CShaderConstantFloat : public CShaderConstant
  7. {
  8. public:
  9. CShaderConstantFloat (float value);
  10. float* getValue ();
  11. static const std::string Type;
  12. protected:
  13. float m_value;
  14. };
  15. }