Alexis Maiquez 85ada97786 ~ Fixed shaders not compiling properly when define values were used from the JSON, this should solve some backgrounds displaying a black background and nothing else %!s(int64=7) %!d(string=hai) anos
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fs 6abd73e843 + Added support for constant shader values %!s(int64=7) %!d(string=hai) anos
irr 43263b6a72 + Support for loading combos settings directly from the JSON %!s(int64=7) %!d(string=hai) anos
shaders 85ada97786 ~ Fixed shaders not compiling properly when define values were used from the JSON, this should solve some backgrounds displaying a black background and nothing else %!s(int64=7) %!d(string=hai) anos
video 32c36b8aee + Support for setting orthographic camera from scene information %!s(int64=8) %!d(string=hai) anos
camera.cpp 0b5352478f ~ Current status of camera modifications %!s(int64=8) %!d(string=hai) anos
camera.h 0b5352478f ~ Current status of camera modifications %!s(int64=8) %!d(string=hai) anos
core.cpp 1821731d5a + Basic parsing for json files on project (just scene, project objects and basic images) %!s(int64=8) %!d(string=hai) anos
core.h 374f53be6a + Support for shader parameters with default values (TODO: read values from the constantvalues list in the json files) %!s(int64=7) %!d(string=hai) anos
effect.cpp 4a221d0e9a + Added some default shader variables %!s(int64=7) %!d(string=hai) anos
effect.h 4a221d0e9a + Added some default shader variables %!s(int64=7) %!d(string=hai) anos
image.cpp 2be1bffb6f - Removed all the contents of the res folder as those weren't needed anymore %!s(int64=7) %!d(string=hai) anos
image.h 2be1bffb6f - Removed all the contents of the res folder as those weren't needed anymore %!s(int64=7) %!d(string=hai) anos
irrlicht.cpp f5b3bd86d0 + Added renderization control to the file loading system (scenes control the whole renderization) %!s(int64=8) %!d(string=hai) anos
irrlicht.h f5b3bd86d0 + Added renderization control to the file loading system (scenes control the whole renderization) %!s(int64=8) %!d(string=hai) anos
object.cpp 7410f238ac + Added SDL and SDL_Mixer to implement audio support %!s(int64=7) %!d(string=hai) anos
object.h 4a221d0e9a + Added some default shader variables %!s(int64=7) %!d(string=hai) anos
object3d.cpp 2be1bffb6f - Removed all the contents of the res folder as those weren't needed anymore %!s(int64=7) %!d(string=hai) anos
object3d.h 7410f238ac + Added SDL and SDL_Mixer to implement audio support %!s(int64=7) %!d(string=hai) anos
project.cpp 9f9d44834b - Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions %!s(int64=7) %!d(string=hai) anos
project.h 9f9d44834b - Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions %!s(int64=7) %!d(string=hai) anos
scene.cpp 2be1bffb6f - Removed all the contents of the res folder as those weren't needed anymore %!s(int64=7) %!d(string=hai) anos
scene.h 9f9d44834b - Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions %!s(int64=7) %!d(string=hai) anos
sound.cpp 7410f238ac + Added SDL and SDL_Mixer to implement audio support %!s(int64=7) %!d(string=hai) anos
sound.h 7410f238ac + Added SDL and SDL_Mixer to implement audio support %!s(int64=7) %!d(string=hai) anos
texture.cpp 9f9d44834b - Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions %!s(int64=7) %!d(string=hai) anos
texture.h 9f9d44834b - Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions %!s(int64=7) %!d(string=hai) anos