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- #include <irrlicht/irrlicht.h>
- #include "WallpaperEngine/Core/CObject.h"
- #include "CSound.h"
- using namespace WallpaperEngine::Core::Objects;
- CSound::CSound (
- bool visible,
- irr::u32 id,
- std::string name,
- const irr::core::vector3df& origin,
- const irr::core::vector3df& scale,
- const irr::core::vector3df& angles) :
- CObject (visible, id, std::move(name), Type, origin, scale, angles)
- {
- }
- WallpaperEngine::Core::CObject* CSound::fromJSON (
- json data,
- bool visible,
- irr::u32 id,
- std::string name,
- const irr::core::vector3df& origin,
- const irr::core::vector3df& scale,
- const irr::core::vector3df& angles)
- {
- auto sound_it = jsonFindRequired (data, "sound", "Sound information not present");
- if ((*sound_it).is_array () == false)
- {
- throw std::runtime_error ("Expected sound list");
- }
- CSound* sound = new CSound (
- visible,
- id,
- name,
- origin,
- scale,
- angles
- );
- auto cur = (*sound_it).begin ();
- auto end = (*sound_it).end ();
- for (; cur != end; cur ++)
- {
- sound->insertSound (*cur);
- }
- return sound;
- }
- void CSound::insertSound (std::string filename)
- {
- this->m_sounds.push_back (filename);
- }
- const std::vector<std::string>& CSound::getSounds () const
- {
- return this->m_sounds;
- }
- const std::string CSound::Type = "sound";
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