TextureParser.h 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. #pragma once
  2. #include "WallpaperEngine/Data/Assets/Texture.h"
  3. #include <functional>
  4. #include <iostream>
  5. #include "WallpaperEngine/Data/JSON.h"
  6. #include "WallpaperEngine/Data/Model/Types.h"
  7. #include "WallpaperEngine/Data/Utils/BinaryReader.h"
  8. namespace WallpaperEngine::Data::Parsers {
  9. using JSON = WallpaperEngine::Data::JSON::JSON;
  10. using namespace WallpaperEngine::Data::Utils;
  11. using namespace WallpaperEngine::Data::Assets;
  12. using namespace WallpaperEngine::Data::Model;
  13. class TextureParser {
  14. public:
  15. static TextureUniquePtr parse (const BinaryReader& file);
  16. static TextureUniquePtr parse (
  17. const BinaryReader& file, const std::string& filename,
  18. std::function<std::string (const std::string&)> metadataLoader
  19. );
  20. static MipmapSharedPtr parseMipmap (const BinaryReader& file, const Texture& header);
  21. static FrameSharedPtr parseFrame (const BinaryReader& file);
  22. static FrameSharedPtr parseFrameV1 (const BinaryReader& file);
  23. static TextureMap parseTextureMap (const JSON& it);
  24. private:
  25. static void parseTextureHeader (Texture& header, const BinaryReader& file);
  26. static void parseContainer (Texture& header, const BinaryReader& file);
  27. static void parseAnimations (Texture& header, const BinaryReader& file);
  28. static void parseSpritesheetMetadata (
  29. Texture& header, const std::string& filename, std::function<std::string (const std::string&)> metadataLoader
  30. );
  31. static TextureFormat parseTextureFormat (uint32_t value);
  32. static uint32_t parseTextureFlags (uint32_t value);
  33. static FIF parseFIF (uint32_t value);
  34. };
  35. }