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- #include <iostream>
- #include <irrlicht/irrlicht.h>
- #include <getopt.h>
- #include <SDL_mixer.h>
- #include <SDL.h>
- #include "WallpaperEngine/Core/CProject.h"
- #include "WallpaperEngine/Irrlicht/CContext.h"
- #include "WallpaperEngine/Render/CScene.h"
- enum BACKGROUND_RUN_MODE
- {
- RUN_MODE_UNKNOWN = 0,
- RUN_MODE_HELP = 1,
- RUN_MODE_DIRECTORY = 2,
- RUN_MODE_PACKAGE = 3
- };
- WallpaperEngine::Irrlicht::CContext* IrrlichtContext = nullptr;
- void print_help (const char* route)
- {
- std::cout
- << "Usage:" << route << " [options] " << std::endl
- << "options:" << std::endl
- << " --silent\t\tMutes all the sound the wallpaper might produce" << std::endl
- << " --dir <folder>\tLoads an uncompressed background from the given <folder>" << std::endl
- << " --pkg <folder>\tLoads a scene.pkg file from the given <folder>" << std::endl
- << " --screen-root <screen name>\tDisplay as screen's background" << std::endl
- << " --fps <maximum-fps>\tLimits the FPS to the given number, useful to keep battery consumption low" << std::endl;
- }
- std::string stringPathFixes(const std::string& s){
- std::string str(s);
- if(str.empty())
- return s;
- if(str[0] == '\'' && str[str.size() - 1] == '\''){
- str.erase(str.size() - 1, 1);
- str.erase(0,1);
- }
- if(str[str.size() - 1] != '/')
- str += '/';
- return std::move(str);
- }
- int main (int argc, char* argv[])
- {
- std::vector <std::string> screens;
- bool isRootWindow = false;
- int mode = RUN_MODE_UNKNOWN;
- int maximumFPS = 30;
- bool shouldEnableAudio = true;
- std::string path;
- int option_index = 0;
- static struct option long_options [] = {
- {"screen-root", required_argument, 0, 'r'},
- {"pkg", required_argument, 0, 'p'},
- {"dir", required_argument, 0, 'd'},
- {"silent", no_argument, 0, 's'},
- {"help", no_argument, 0, 'h'},
- {"fps", required_argument, 0, 'f'},
- {nullptr, 0, 0, 0}
- };
- while (true)
- {
- int c = getopt_long (argc, argv, "r:p:d:shf:", long_options, &option_index);
- if (c == -1)
- break;
- switch (c)
- {
- case 'r':
- isRootWindow = true;
- screens.emplace_back (optarg);
- break;
- case 'p':
- if (mode == RUN_MODE_UNKNOWN)
- mode = RUN_MODE_PACKAGE;
- path = optarg;
- break;
- case 'd':
- if (mode == RUN_MODE_UNKNOWN)
- mode = RUN_MODE_DIRECTORY;
- path = optarg;
- break;
- case 's':
- shouldEnableAudio = false;
- break;
- case 'h':
- mode = RUN_MODE_HELP;
- break;
- case 'f':
- maximumFPS = atoi (optarg);
- break;
- default:
- break;
- }
- }
- if (mode == RUN_MODE_UNKNOWN || mode == RUN_MODE_HELP)
- {
- print_help (argv [0]);
- return 0;
- }
- try
- {
- IrrlichtContext = new WallpaperEngine::Irrlicht::CContext (screens, isRootWindow);
- IrrlichtContext->initializeContext ();
- }
- catch (std::runtime_error& ex)
- {
- std::cerr << ex.what () << std::endl;
- return 1;
- }
- path = stringPathFixes (path);
- irr::io::path wallpaper_path = IrrlichtContext->getDevice ()->getFileSystem ()->getAbsolutePath (path.c_str ());
- irr::io::path project_path = wallpaper_path + "project.json";
- if (mode == RUN_MODE_PACKAGE)
- {
- irr::io::path scene_path = wallpaper_path + "scene.pkg";
- // add the package file to the lookup list
- IrrlichtContext->getDevice ()->getFileSystem ()->addFileArchive (scene_path, true, false);
- }
- else if (mode == RUN_MODE_DIRECTORY)
- {
- project_path = wallpaper_path + "project.json";
- // set the working directory to the project folder
- IrrlichtContext->getDevice ()->getFileSystem ()->changeWorkingDirectoryTo (wallpaper_path);
- }
- if (shouldEnableAudio == true)
- {
- int mixer_flags = MIX_INIT_MP3 | MIX_INIT_FLAC | MIX_INIT_OGG;
- if (SDL_Init (SDL_INIT_AUDIO) < 0 || mixer_flags != Mix_Init (mixer_flags))
- {
- // Mix_GetError is an alias for SDL_GetError, so calling it directly will yield the correct result
- // it doesn't matter if SDL_Init or Mix_Init failed, both report the errors through the same functions
- IrrlichtContext->getDevice ()->getLogger ()->log ("Cannot initialize SDL audio system", SDL_GetError(),irr::ELL_ERROR);
- return 2;
- }
- // initialize audio engine
- Mix_OpenAudio (22050, AUDIO_S16SYS, 2, 640);
- }
- WallpaperEngine::Core::CProject* project = WallpaperEngine::Core::CProject::fromFile (project_path);
- WallpaperEngine::Render::CScene* scene = new WallpaperEngine::Render::CScene (project, IrrlichtContext);
- irr::u32 minimumTime = 1000 / maximumFPS;
- irr::u32 startTime = 0;
- irr::u32 endTime = 0;
- IrrlichtContext->getDevice ()->getSceneManager ()->setAmbientLight (scene->getScene ()->getAmbientColor ().toSColor ());
- while (IrrlichtContext && IrrlichtContext->getDevice () && IrrlichtContext->getDevice ()->run ())
- {
- if (IrrlichtContext->getDevice ()->getVideoDriver () == nullptr)
- continue;
- startTime = IrrlichtContext->getDevice ()->getTimer ()->getTime ();
- IrrlichtContext->renderFrame (scene);
- endTime = IrrlichtContext->getDevice ()->getTimer ()->getTime ();
- IrrlichtContext->getDevice ()->sleep (minimumTime - (endTime - startTime), false);
- }
- SDL_Quit ();
- return 0;
- }
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