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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- // this file was created by rt (www.tomkorp.com), based on ttk's png-reader
- // i wanted to be able to read in PNG images with irrlicht :)
- // why? lossless compression with 8-bit alpha channel!
- #ifndef __C_IMAGE_LOADER_TEX_H_INCLUDED__
- #define __C_IMAGE_LOADER_PNG_H_INCLUDED__
- #include <irrlicht/irrlicht.h>
- namespace irr
- {
- namespace video
- {
- //! Surface Loader for PNG files
- class CImageLoaderTex : public IImageLoader
- {
- public:
- //! returns true if the file maybe is able to be loaded by this class
- //! based on the file extension (e.g. ".png")
- virtual bool isALoadableFileExtension(const io::path& filename) const;
- //! returns true if the file maybe is able to be loaded by this class
- virtual bool isALoadableFileFormat(io::IReadFile* file) const;
- //! creates a surface from the file
- virtual IImage* loadImage(io::IReadFile* input) const;
- private:
- enum TextureFormat
- {
- ARGB8888,
- RA88,
- A8,
- DXT5,
- DXT3,
- DXT1
- };
- };
- } // end namespace video
- } // end namespace irr
- #endif
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