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- cmake_minimum_required(VERSION 3.0)
- project(wallengine)
- set(CMAKE_CXX_STANDARD 17)
- set(CMAKE_CXX_FLAGS "-fpermissive")
- set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
- set(OpenGL_GL_PREFERENCE "LEGACY")
- find_package(X11 REQUIRED)
- find_package(Xrandr REQUIRED)
- find_package(OpenGL REQUIRED)
- find_package(GLUT REQUIRED)
- find_package(ZLIB REQUIRED)
- find_package(Irrlicht REQUIRED)
- find_package(SDL REQUIRED)
- find_package(SDL_mixer REQUIRED)
- find_package(LZ4 REQUIRED)
- include_directories(${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} src include)
- add_executable(
- wallengine
- main.cpp
- src/WallpaperEngine/Core/Core.h
- src/WallpaperEngine/Core/Core.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloatPointer.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloatPointer.cpp
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2Pointer.h
- src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2Pointer.cpp
- src/WallpaperEngine/Render/Shaders/Compiler.h
- src/WallpaperEngine/Render/Shaders/Compiler.cpp
- src/WallpaperEngine/Render/CScene.h
- src/WallpaperEngine/Render/CScene.cpp
- src/WallpaperEngine/Render/CCamera.h
- src/WallpaperEngine/Render/CCamera.cpp
- src/WallpaperEngine/Render/CObject.h
- src/WallpaperEngine/Render/CObject.cpp
- src/WallpaperEngine/Render/Objects/CImage.h
- src/WallpaperEngine/Render/Objects/CImage.cpp
- src/WallpaperEngine/Render/Objects/CSound.h
- src/WallpaperEngine/Render/Objects/CSound.cpp
- src/WallpaperEngine/Render/Objects/CEffect.h
- src/WallpaperEngine/Render/Objects/CEffect.cpp
- src/WallpaperEngine/Render/Objects/Effects/CFBO.h
- src/WallpaperEngine/Render/Objects/Effects/CFBO.cpp
- src/WallpaperEngine/Render/Objects/Effects/CPass.h
- src/WallpaperEngine/Render/Objects/Effects/CPass.cpp
- src/WallpaperEngine/Render/Objects/Effects/CMaterial.h
- src/WallpaperEngine/Render/Objects/Effects/CMaterial.cpp
- src/WallpaperEngine/FileSystem/FileSystem.cpp
- src/WallpaperEngine/FileSystem/FileSystem.h
- src/WallpaperEngine/Irrlicht/CEventReceiver.h
- src/WallpaperEngine/Irrlicht/CEventReceiver.cpp
- src/WallpaperEngine/Irrlicht/CContext.h
- src/WallpaperEngine/Irrlicht/CContext.cpp
- src/WallpaperEngine/Irrlicht/CImageLoaderTEX.h
- src/WallpaperEngine/Irrlicht/CImageLoaderTEX.cpp
- src/WallpaperEngine/Irrlicht/CPkgReader.h
- src/WallpaperEngine/Irrlicht/CPkgReader.cpp
- src/WallpaperEngine/Irrlicht/CFileList.h
- src/WallpaperEngine/Irrlicht/CFileList.cpp
- src/WallpaperEngine/Core/CProject.cpp
- src/WallpaperEngine/Core/CProject.h
- src/WallpaperEngine/Core/CScene.cpp
- src/WallpaperEngine/Core/CScene.h
- src/WallpaperEngine/Core/CObject.cpp
- src/WallpaperEngine/Core/CObject.h
- src/WallpaperEngine/Core/Projects/CProperty.h
- src/WallpaperEngine/Core/Projects/CProperty.cpp
- src/WallpaperEngine/Core/Projects/CPropertyColor.h
- src/WallpaperEngine/Core/Projects/CPropertyColor.cpp
- src/WallpaperEngine/Core/Scenes/CCamera.cpp
- src/WallpaperEngine/Core/Scenes/CCamera.h
- src/WallpaperEngine/Core/Scenes/CProjection.cpp
- src/WallpaperEngine/Core/Scenes/CProjection.h
- src/WallpaperEngine/Core/Objects/CImage.cpp
- src/WallpaperEngine/Core/Objects/CImage.h
- src/WallpaperEngine/Core/Objects/CSound.cpp
- src/WallpaperEngine/Core/Objects/CSound.h
- src/WallpaperEngine/Core/Objects/CEffect.cpp
- src/WallpaperEngine/Core/Objects/CEffect.h
- src/WallpaperEngine/Core/Objects/CParticle.cpp
- src/WallpaperEngine/Core/Objects/CParticle.h
- src/WallpaperEngine/Core/Objects/Effects/CFBO.h
- src/WallpaperEngine/Core/Objects/Effects/CFBO.cpp
- src/WallpaperEngine/Core/Objects/Effects/CBind.h
- src/WallpaperEngine/Core/Objects/Effects/CBind.cpp
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.h
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.cpp
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.h
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.cpp
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.h
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.cpp
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.h
- src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.cpp
- src/WallpaperEngine/Core/Objects/Particles/CControlPoint.cpp
- src/WallpaperEngine/Core/Objects/Particles/CControlPoint.h
- src/WallpaperEngine/Core/Objects/Particles/CEmitter.cpp
- src/WallpaperEngine/Core/Objects/Particles/CEmitter.h
- src/WallpaperEngine/Core/Objects/Particles/CInitializer.cpp
- src/WallpaperEngine/Core/Objects/Particles/CInitializer.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.h
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.cpp
- src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.h
- src/WallpaperEngine/Core/Objects/Images/CMaterial.cpp
- src/WallpaperEngine/Core/Objects/Images/CMaterial.h
- src/WallpaperEngine/Core/Objects/Images/Materials/CPass.cpp
- src/WallpaperEngine/Core/Objects/Images/Materials/CPass.h
- )
- target_link_libraries(wallengine ${X11_LIBRARIES} ${XRANDR_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES})
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