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- #include <WallpaperEngine/texture.h>
- #include <stdexcept>
- #include <lz4.h>
- #include "irrlicht.h"
- namespace WallpaperEngine
- {
- texture::texture (irr::io::path& file)
- {
- this->m_texture = WallpaperEngine::irrlicht::driver->getTexture (file);
- }
- irr::video::ITexture* texture::getIrrTexture ()
- {
- return this->m_texture;
- }
- }
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