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- #include "CPassess.h"
- using namespace WallpaperEngine::Core::Objects::Effects::Constants;
- using namespace WallpaperEngine::Core::Objects::Images::Materials;
- CPassess::CPassess (std::string blending, std::string cullmode, std::string depthtest, std::string depthwrite, std::string shader) :
- m_blending (std::move(blending)),
- m_cullmode (std::move(cullmode)),
- m_depthtest (std::move(depthtest)),
- m_depthwrite (std::move(depthwrite)),
- m_shader (std::move(shader))
- {
- }
- CPassess* CPassess::fromJSON (json data)
- {
- auto blending_it = data.find ("blending");
- auto cullmode_it = data.find ("cullmode");
- auto depthtest_it = data.find ("depthtest");
- auto depthwrite_it = data.find ("depthwrite");
- auto shader_it = data.find ("shader");
- auto textures_it = data.find ("textures");
- auto combos_it = data.find ("combos");
- if (blending_it == data.end ())
- {
- throw std::runtime_error ("Material pass must have blending specified");
- }
- if (cullmode_it == data.end ())
- {
- throw std::runtime_error ("Material pass must have cullmode specified");
- }
- if (depthtest_it == data.end ())
- {
- throw std::runtime_error ("Material pass must have depthtest specified");
- }
- if (depthwrite_it == data.end ())
- {
- throw std::runtime_error ("Material pass must have depthwrite specified");
- }
- if (shader_it == data.end ())
- {
- throw std::runtime_error ("Material pass must have shader specified");
- }
- if (textures_it != data.end ())
- {
- // TODO: FETCH THIS FROM CImage TO MAKE IT COMPATIBLE WITH OLDER WALLPAPERS
- if ((*textures_it).is_array () == false)
- {
- throw std::runtime_error ("Textures for material must be a list");
- }
- }
- CPassess* pass = new CPassess (
- *blending_it,
- *cullmode_it,
- *depthtest_it,
- *depthwrite_it,
- *shader_it
- );
- if (textures_it != data.end ())
- {
- auto cur = (*textures_it).begin ();
- auto end = (*textures_it).end ();
- for (;cur != end; cur ++)
- {
- if ((*cur).is_null () == true)
- {
- pass->insertTexture ("");
- }
- else
- {
- pass->insertTexture (*cur);
- }
- }
- }
- if (combos_it != data.end ())
- {
- auto cur = (*combos_it).begin ();
- auto end = (*combos_it).end ();
- for (; cur != end; cur ++)
- {
- std::string name = cur.key ();
- if ((*cur).is_number_integer () == true)
- {
- pass->insertCombo (name, *cur);
- }
- else
- {
- throw std::runtime_error ("unexpected non-integer combo");
- }
- }
- }
- return pass;
- }
- void CPassess::insertTexture (const std::string& texture)
- {
- this->m_textures.push_back (texture);
- }
- void CPassess::setTexture (int index, const std::string& texture)
- {
- this->m_textures.at (index) = texture;
- }
- void CPassess::insertCombo (const std::string& name, int value)
- {
- this->m_combos.insert (std::pair <std::string, int> (name, value));
- }
- const std::vector<std::string>& CPassess::getTextures () const
- {
- return this->m_textures;
- }
- const std::map<std::string, CShaderConstant*>& CPassess::getConstants () const
- {
- return this->m_constants;
- }
- const std::map<std::string, int>& CPassess::getCombos () const
- {
- return this->m_combos;
- }
- const std::string& CPassess::getShader () const
- {
- return this->m_shader;
- }
- const std::string& CPassess::getBlendingMode () const
- {
- return this->m_blending;
- }
- const std::string& CPassess::getCullingMode () const
- {
- return this->m_cullmode;
- }
- const std::string& CPassess::getDepthTest () const
- {
- return this->m_depthtest;
- }
- const std::string& CPassess::getDepthWrite ()const
- {
- return this->m_depthwrite;
- }
- void CPassess::insertConstant (const std::string& name, CShaderConstant* constant)
- {
- this->m_constants.insert (std::pair <std::string, CShaderConstant*> (name, constant));
- }
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