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- #ifndef WALLENGINE_OBJECT3D_H
- #define WALLENGINE_OBJECT3D_H
- #include <wallpaperengine/video/node.h>
- #include <wallpaperengine/scene.h>
- namespace wp
- {
- class object3d : wp::video::node
- {
- public:
- enum Type
- {
- Type_Material = 0,
- Type_Model = 1,
- Type_Particle = 2,
- Type_None = 3
- };
- object3d (Type type, wp::object* parent);
- virtual void render ();
- template <class T> T* as();
- template <class T> bool is();
- protected:
- wp::object* m_parent;
- private:
- Type m_type;
- };
- };
- #endif //WALLENGINE_OBJECT3D_H
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