object.h 1.1 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253
  1. #ifndef WALLENGINE_OBJECT_H
  2. #define WALLENGINE_OBJECT_H
  3. #include <iostream>
  4. #include <irrlicht/irrlicht.h>
  5. #include <nlohmann/json.hpp>
  6. #include <wallpaperengine/video/node.h>
  7. #include <wallpaperengine/effect.h>
  8. #include <wallpaperengine/scene.h>
  9. namespace wp
  10. {
  11. using json = nlohmann::json;
  12. class object3d;
  13. class scene;
  14. class object : public wp::video::node
  15. {
  16. public:
  17. object (json json_data, wp::scene* scene);
  18. ~object ();
  19. irr::core::vector2df& getSize ();
  20. irr::core::vector3df& getScale ();
  21. irr::core::vector3df& getOrigin ();
  22. irr::core::vector3df& getAngles ();
  23. std::vector<effect*>& getEffects ();
  24. wp::scene* getScene ();
  25. void render ();
  26. private:
  27. int m_id;
  28. wp::scene* m_scene;
  29. std::string m_name;
  30. irr::core::vector2df m_size;
  31. irr::core::vector3df m_scale;
  32. irr::core::vector3df m_origin;
  33. irr::core::vector3df m_angles;
  34. wp::object3d* m_object3d;
  35. std::vector<effect*> m_effects;
  36. };
  37. };
  38. #endif //WALLENGINE_OBJECT_H