Alexis Maiquez dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
..
CContext.cpp dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
CContext.h dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
CEventReceiver.cpp dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
CEventReceiver.h dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
CFileList.cpp 3587fdec1e ~ changed all iterators to auto %!s(int64=7) %!d(string=hai) anos
CFileList.h b8b3c2899d ~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach %!s(int64=7) %!d(string=hai) anos
CImageLoaderTEX.cpp 3587fdec1e ~ changed all iterators to auto %!s(int64=7) %!d(string=hai) anos
CImageLoaderTEX.h b8b3c2899d ~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach %!s(int64=7) %!d(string=hai) anos
CPkgReader.cpp b8b3c2899d ~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach %!s(int64=7) %!d(string=hai) anos
CPkgReader.h b8b3c2899d ~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach %!s(int64=7) %!d(string=hai) anos