| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- #!/bin/bash
- # usage: we_full.sh <scene dir or scene.json/scene.pkg> <out dir> [count] [interval seconds]
- # runs on the GPU display :98 (DXVK); WE_DISPLAY=:97 WE_WINED3D=1 is the old Xvfb + wined3d (llvmpipe) path
- # full window captures (1920x1058 at +4+30 on :97) of real WE 2.8.42 under Wine, see README.md
- S=${WE_LIVE_DIR:-$HOME/.local/share/we_live}
- D=${WE_DISPLAY:-:98}
- [ "$D" = ":98" ] && { bash "$(dirname "$0")/we_display.sh" >/dev/null || exit 1; }
- export WINEPREFIX=$S/wineprefix DISPLAY=$D WINEDEBUG=-all DXVK_LOG_PATH=$S
- # Wine must only see the isolated :98, not the desktop session (wayland-0, D-Bus) in the shared runtime dir
- unset WAYLAND_DISPLAY WAYLAND_SOCKET DBUS_SESSION_BUS_ADDRESS; export XDG_RUNTIME_DIR=$S/run
- # keep Wine off the desktop's audio server (a shared /run/user/<uid>/pulse would play the wallpaper's sounds on real speakers and feed real system audio to the visualizers)
- export PULSE_SERVER=unix:$S/run/no-pulse PIPEWIRE_REMOTE=$S/run/no-pipewire ALSA_CONFIG_PATH=/dev/null
- [ -n "$WE_WINED3D" ] && export WINEDLLOVERRIDES="d3d11,d3d10core,dxgi=b"
- [ "$D" != ":97" ] || pgrep -f "Xvfb :97" >/dev/null || { Xvfb :97 -screen 0 1920x1080x24 -nolisten tcp >/dev/null 2>&1 & sleep 1; }
- /usr/lib/wine/wineserver -k 2>/dev/null; timeout 4 tail -f /dev/null
- cd $S/we28
- F=$1; [ -d "$F" ] && F=$F/scene.json
- WIN=$(echo "Z:$F" | tr '/' '\\')
- nohup /usr/lib/wine/wine64 wallpaper64.exe -control openWallpaper -file "$WIN" -monitor 0 -playInWindow -silent > $S/we_run_last.log 2>&1 &
- timeout 25 tail -f /dev/null
- mkdir -p "$2"
- python3 - "$2" "${3:-10}" "${4:-1}" "$D" <<'PY'
- import sys, time, mss
- from PIL import Image
- from Xlib import display
- d=display.Display(sys.argv[4]); root=d.screen().root
- def walk(w):
- for c in w.query_tree().children:
- yield c; yield from walk(c)
- for w in walk(root):
- try: n=w.get_wm_name()
- except Exception: n=None
- if n=='Wallpaper UI': w.unmap()
- # the hidden UI leaves its border/shadow strips (8px override-redirect windows) and a small bar on top
- for w in root.query_tree().children:
- g=w.get_geometry()
- if w.get_attributes().map_state==2 and min(g.width,g.height)<=20 and (g.width,g.height)!=(1,1): w.unmap()
- d.sync(); time.sleep(2)
- t0=time.time()
- with mss.MSS(display=sys.argv[4]) as m:
- for i in range(int(sys.argv[2])):
- s=m.grab({'left':0,'top':0,'width':1920,'height':1080})
- Image.frombytes('RGB',s.size,s.rgb).save('%s/f%03d_%.1f.png'%(sys.argv[1],i,time.time()-t0))
- time.sleep(float(sys.argv[3]))
- PY
- /usr/lib/wine/wineserver -k 2>/dev/null
|