#include "CObject.h" #include #include "WallpaperEngine/Core/Objects/CImage.h" #include "WallpaperEngine/Core/Objects/CSound.h" #include "WallpaperEngine/Core/Objects/CParticle.h" #include "WallpaperEngine/Assets/CContainer.h" using namespace WallpaperEngine::Core; using namespace WallpaperEngine::Assets; CObject::CObject ( bool visible, uint32_t id, std::string name, std::string type, const glm::vec3& origin, const glm::vec3& scale, const glm::vec3& angles) : m_visible (visible), m_id (id), m_name (std::move(name)), m_type (std::move(type)), m_origin (origin), m_scale (scale), m_angles (angles) { } CObject* CObject::fromJSON (json data, CContainer* container) { std::string json = data.dump (); auto id_it = jsonFindRequired (data, "id", "Objects must have id"); auto visible_it = data.find ("visible"); auto origin_it = jsonFindRequired (data, "origin", "Objects must have origin point"); auto scale_it = jsonFindRequired (data, "scale", "Objects must have scale"); auto angles_it = jsonFindRequired (data, "angles", "Objects must have angles"); auto name_it = jsonFindRequired (data, "name", "Objects must have name"); auto effects_it = data.find ("effects"); auto dependencies_it = data.find ("dependencies"); bool visible = true; // visibility is optional if (visible_it != data.end ()) { if (visible_it->is_boolean () == false) { // TODO: SUPPORT CONFIGURATION VALUES ON ATTRIBUTES LIKE VISIBLE // TODO: FOR NOW JUST DEFAULT TO FALSE visible = false; } else { visible = *visible_it; } } auto image_it = data.find ("image"); auto sound_it = data.find ("sound"); auto particle_it = data.find ("particle"); auto text_it = data.find ("text"); auto light_it = data.find ("light"); CObject* object = nullptr; if (image_it != data.end () && (*image_it).is_null () == false) { object = Objects::CImage::fromJSON ( data, container, visible, *id_it, *name_it, WallpaperEngine::Core::aToVector3 (*origin_it), WallpaperEngine::Core::aToVector3 (*scale_it), WallpaperEngine::Core::aToVector3 (*angles_it) ); } else if (sound_it != data.end () && (*sound_it).is_null () == false) { object = Objects::CSound::fromJSON ( data, visible, *id_it, *name_it, WallpaperEngine::Core::aToVector3 (*origin_it), WallpaperEngine::Core::aToVector3 (*scale_it), WallpaperEngine::Core::aToVector3 (*angles_it) ); } else if (particle_it != data.end () && (*particle_it).is_null () == false) { /// TODO: XXXHACK -- TO REMOVE WHEN PARTICLE SUPPORT IS PROPERLY IMPLEMENTED try { object = Objects::CParticle::fromFile ( (*particle_it).get (), container, *id_it, *name_it, WallpaperEngine::Core::aToVector3 (*origin_it), WallpaperEngine::Core::aToVector3 (*scale_it) ); } catch (std::runtime_error ex) { return nullptr; } } else if (text_it != data.end () && (*text_it).is_null () == false) { /// TODO: XXXHACK -- TO REMOVE WHEN TEXT SUPPORT IS IMPLEMENTED return nullptr; } else if (light_it != data.end () && (*light_it).is_null () == false) { /// TODO: XXXHACK -- TO REMOVE WHEN LIGHT SUPPORT IS IMPLEMENTED return nullptr; } else { throw std::runtime_error (std::string ("Unkonwn object type detected ").append (*name_it)); } if (effects_it != data.end () && (*effects_it).is_array () == true) { auto cur = (*effects_it).begin (); auto end = (*effects_it).end (); for (; cur != end; cur ++) { object->insertEffect ( Objects::CEffect::fromJSON (*cur, object, container) ); } } if (dependencies_it != data.end () && (*dependencies_it).is_array () == true) { auto cur = (*dependencies_it).begin (); auto end = (*dependencies_it).end (); for (; cur != end; cur ++) { object->insertDependency (*cur); } } return object; } const glm::vec3& CObject::getOrigin () const { return this->m_origin; } const glm::vec3& CObject::getScale () const { return this->m_scale; } const glm::vec3& CObject::getAngles () const { return this->m_angles; } const std::string& CObject::getName () const { return this->m_name; } const std::vector& CObject::getEffects () const { return this->m_effects; } const std::vector& CObject::getDependencies () const { return this->m_dependencies; } bool CObject::isVisible () { return this->m_visible; } const int CObject::getId () const { return this->m_id; } void CObject::insertEffect (Objects::CEffect* effect) { this->m_effects.push_back (effect); } void CObject::insertDependency (uint32_t dependency) { this->m_dependencies.push_back (dependency); }