#ifndef WALLENGINE_PROJECT_H #define WALLENGINE_PROJECT_H #include #include #include "scene.h" namespace WallpaperEngine { using json = nlohmann::json; class project { public: project (irr::io::path& jsonfile_path); scene* getScene (); private: json m_projectFile; std::string m_content; std::string m_title; std::string m_type; irr::io::path m_file; scene* m_scene; }; }; #endif //WALLENGINE_PROJECT_H