/** * @author Alexis Maiquez Murcia */ #ifndef WALLENGINE_RESOLVER_H #define WALLENGINE_RESOLVER_H #include #include #include #include namespace WallpaperEngine { using json = nlohmann::json; namespace fs { /** * Custom file resolver to limit our searches to specific folders */ class utils { public: /** * Loads a full file into an std::string * * @param file * @return */ static std::string loadFullFile (irr::io::path file); }; }; } #endif //WALLENGINE_RESOLVER_H