#pragma once #include "WallpaperEngine/Data/JSON.h" #include "WallpaperEngine/Data/Model/Types.h" namespace WallpaperEngine::Data::Parsers { using JSON = WallpaperEngine::Data::JSON::JSON; using namespace WallpaperEngine::Data::Model; class ShaderConstantParser { public: static ShaderConstantMap parse (const JSON& it, const Project& project); }; } // namespace WallpaperEngine::Data::Parsers