#include "CShaderConstantInteger.h" using namespace WallpaperEngine::Core::Objects::Effects::Constants; CShaderConstantInteger::CShaderConstantInteger (int32_t value) : CShaderConstant (Type), m_value (value) { } int32_t* CShaderConstantInteger::getValue () { return &this->m_value; } const std::string CShaderConstantInteger::Type = "integer";